<GameData>
<Units>
<Delete Type="UNIT_RUSSIAN_COSSACK"/>
</Units>
<Buildings>
<Delete Type="BUILDING_RUSSIAN_KREPOST"/>
</Buildings>
<DeleteMissingReferences table="Units" column="Type"/>
<DeleteMissingReferences table="Buildings" column="Type"/>
<Civilization_BuildingClassOverrides>
<Update>
<Where CivilizationType="CIVILIZATION_RUSSIA" BuildingClassType = "BUILDINGCLASS_BARRACK
<Set BuildingType = "BUILDING_KREPOST"/>
</Update>
</Civilization_BuildingClassOverrides>
<Civilization_UnitClassOverrides>
<Update>
<Where CivilizationType= "CIVILIZATION_RUSSIA" UnitClassType "UNITCLASS_CAVALRY"/>
<Set UnitType = "RUSSIAN_COSSACK"/>
</Update>
</Civilization_UnitClassOverrides>
<Leader_Traits>
<Update>
<Where LeaderType= "LEADER_CATHERINE"/>
<Set TraitType = "TRAIT_STRATEGIC_RICHES"/>
</Update>
</Leader_Traits>
</GameData>