I wonder if the new player, Metropolis, is interested in playing this scenario, he could take the Ottoman Empire? France and or Russia just seem to weak each on their own to split up.
I wonder if the new player, Metropolis, is interested in playing this scenario, he could take the Ottoman Empire? France and or Russia just seem to weak each on their own to split up.
I'd love to.
The first strike scenario looks far too complicated at first glance. Maybe it's a better idea to start the first attempt here. But I'm only able to play an MGE version, due to the fact that I don't possess ToT.
This is a MGE scenario. This one has lots less rules and such, it's basically just a war scenario.
Now we just need to get the game going, unless someone opposes you taking over the Ottomans.
Where can I find the players' agreements on this one?
Players agreements?
well, the rules you mentioned.
Well, they would be in the first post, but I haven't added them. In this scenario the general rules apply, here they are, copied from BK.
House rules
Scenario specific house rules:
* No tech trading and no money gifting.
* Amphibious invasions (only upon war declaration) must be announced 1 turn in advance [1].
* No more than 5 airplanes allowed on the Aircraft Carrier at the same time, and no twin engined aircrafts.
* No war ships can cross straits owned by a foreign power (i.e. the Bosphorus Strait (Istanbul), Suez Canal, Panama Canal, Kiel Canal (Hamburg), Gibraltar strait, Øresund (Copenhagen) etc.).
Generic house rules:
* No reloading!
* No terraforming.
* No rehoming of trade units.
* No 'square stealing' from the AI.
* No air protected land/sea stacks.
* No "freezing" of airplanes.
* No ship chains.
* No building of new cities. Only re-creating razed ones alowed.
* No airbases in adjecent to each other or a city.
* No artificial creating of ZOC with units.
* No other actions that doesn't make sense in real life. No taking advantage of the civ game machine to better your results in any way. Ask the other players if in doubt before acting.)
This sounds easy. I can handle it and am ready anytime you are if you're still short on players.
Thanks for the introduction, Ingvar.
I think we should just go with this version, if it's completely broken we´ll know soon enough. Cupcoffee to play!
Welcome aboard Metropolis!
Let’s start then, Cupcoffee’s Imperio Romano first to move!
Wenn du tot bist, dann weißt du nicht, dass du tot bist, es ist nur schwer für die anderen. Genau so ist es, wenn du blöd bist.
Okay, here's hoping for the best.
I'd suggest people make timed treaties to encourage shifting alliances, might help with any balancing issues if it's easier to form coalitions against the big bad.
Madrid taken! The Spanish Civil War is over!
Italian troops enter the former capital of Spain. At the victory parade
Benito Mussolini proclaims the resurrection of the Roman Empire!
The once glorious Roman Empire has risen again! We are sailing on the
wings of History! Believe! Obey! Fight! For Rome!
Benito Mussolini
Roman Troops enter the remaining Spanish possessions in the Caribbean. Will
the United States accept this?
Il Imperatore Mussolini would like to assure the Americans that the island will only be used as a way point for trade goods, no further military operations will be made in the Caribbean.
Cobra???
Can I join this game too? But perhaps it's too late...
I ask this because McMonkey plays as french and russian, so if you need another player!
From my part you can