[Revolution]
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; Enable a popup that provides a breakdown of which of your cities might revolt
; Default value is True
EnableRevoltStatusPopup = True
; Allow tiny civs, who don't even have a cultural majority in their capital, to join a non-human civ
; Default value is True
AllowAssimilation = True
; Allow single city, small violent revs to spawn as barbariansmod
; Default value is True
AllowSmallBarbRevs = True
; Enable different special types of revolutions
; Cities attempt to join dominant culture
; Default value is True
CulturalRevolution = True
; Cities ask for religious changes
; Default value is True
ReligiousRevolution = True
; Cities may ask for (non-religion related) civic changes
; Default value is True
CivicRevolution = True
; Cities may ask for a new leader or election
; Default value is True
LeaderRevolution = True
; Thresholds and other controls
; Cities with this level of your culture won't start cultural revolutions
; Default value is 40
MaxNationality = 40
; Radius considered close to other cities
; Default value is 10
CloseRadius = 10
; Unhappy cities with your state religion can join a religious revolution
; Default value is True
AllowStateReligionToJoin = True
; Adjust chance of revolution, strength of violent rev
; Default value is 1.0
ChanceModifier = 1.0
StrengthModifier = 1.0
; Adjust influence of various factors in inciting a revolution
; Default value is 1.0
ColonyModifier = 1.0
CivSizeModifier = 1.0
ReligionModifier = 1.0
CityLostModifier = 1.0
CityAcquiredModifier = 1.0
; City revolution index settings
; Min index to instigate a revolution without unhappiness
; Default value is 1000
InstigateRevolutionThreshold = 1000
; Fraction of instigator threshold at which to popup warning for human player
; Default value is True
HumanWarnFrac = .9
; Turns between warnings for a particular city
; Default value is True
WarnTurns = 15
; Fraction of instigator threshold needed to join a revolution
; Default value is True
JoinRevolutionFrac = .6
; Index above which revolutions are always violently inclined
; Default value is True
AlwaysViolentThreshold = 1700
; Local change greater than this leads to violent revolution
; Default value is True
BadLocalThreshold = 8
; Number of turns of no revs after different events
; Default value is True
TurnsBetweenRevs = 8
DeniedRevs = 5
AcceptedTurns = 10
AcquiredTurns = 10
BuyoffTurns = 10
; Control how much relief cities get if unhappiness is a result of war weariness
; Default value is True
WarWearinessMod = 2.0
; Other settings
; Controls how much culture rebels and revs get when capturing a city
; Default value is True
RevCultureModifier = 1.0