Alle Module bis auf die Siedlermodule bei Schatten/Vorlonen sind da wo sie auch
in Version 3 waren
Mit den Siedlermodulen bei Schatten/Vorlonen ist so gewollt,steht auch in der readme vom Mod.
Ausschnitt aus der readme.
v0.4
* rangers are now a major race with their own hull style
* defences now have a larger sizemod
* components now have hardpoints (=impossible to run out of hardpoints)
* starting racial abilities now more closely match the B5 races
* vorlons and shadows are stronger and get great home planets but...
* vorlons and shadows cannot access the colony module
* starting home systems are now more valuable
* abilities of the minors boosted to offset the stronger home systems of majors
* several new hulls for minors
* more portraits & logos
* the default custom race has access to all hulls
* engine and weapon techs are now working
* xeno ethics is disabled
* overhaul of shipyard, including new ship classes and stats
* fixes to custom planet and star names