Einfach so,
Code:
<GameData>
<Beliefs>
<Row>
<Type>BELIEF_GOD_KING_TOBI</Type>
<Description>TextTextText</Description>
<ShortDescription>Gottgleiches Staatsoberhaupt</ShortDescription>
<Pantheon>true</Pantheon>
</Row>
</Beliefs>
<Belief_BuildingClassYieldChanges>
<Row>
<BeliefType>BELIEF_GOD_KING_TOBI</BeliefType>
<BuildingClassType>BUILDINGCLASS_PALACE</BuildingClassType>
<YieldType>YIELD_CULTURE</YieldType>
<YieldChange>3</YieldChange>
</Row>
<Row>
<BeliefType>BELIEF_GOD_KING_TOBI</BeliefType>
<BuildingClassType>BUILDINGCLASS_PALACE</BuildingClassType>
<YieldType>YIELD_FAITH</YieldType>
<YieldChange>3</YieldChange>
</Row>
<Row>
<BeliefType>BELIEF_GOD_KING_TOBI</BeliefType>
<BuildingClassType>BUILDINGCLASS_PALACE</BuildingClassType>
<YieldType>YIELD_PRODUCTION</YieldType>
<YieldChange>3</YieldChange>
</Row>
<Row>
<BeliefType>BELIEF_GOD_KING_TOBI</BeliefType>
<BuildingClassType>BUILDINGCLASS_PALACE</BuildingClassType>
<YieldType>YIELD_SCIENCE</YieldType>
<YieldChange>3</YieldChange>
</Row>
</Belief_BuildingClassYieldChanges>
<Belief_BuildingClassHappiness>
<Row>
<BeliefType>BELIEF_GOD_KING_TOBI</BeliefType>
<BuildingClassType>BUILDINGCLASS_PALACE</BuildingClassType>
<Happiness>3</Happiness>
</Row>
</Belief_BuildingClassHappiness>
</GameData>