Hallöchen,
hab mir das mal angeschaut.
Das einzig nennenswerte das ich gefunden hab ist folgendes:
(man beachte den roten Teil.)
Code:
<?xml version="1.0" encoding="utf-8"?>
<Mod id="8c9fa125-e8d7-4eae-a0e9-15714cd9d46d" version="4">
<Properties>
<Name>PerfectWorld 3</Name>
<Teaser>Simulates climate based on geostrophic and monsoon wind patterns</Teaser>
<Description>Simulates climate based on a simplified model of geostrophic and monsoon wind patterns. Rivers are generated along accurate drainage paths governed by the elevation map used to create the landforms.
To use this map script, download and enable it as a mod, and then select 'mods' -> 'single player' -> 'setup game'. It's like starting a normal game, but from inside the 'mods' menu.</Description>
<Authors>Rich Marinaccio **cephalo**</Authors>
<HideSetupGame>0</HideSetupGame>
<AffectsSavedGames>0</AffectsSavedGames>
<SupportsSinglePlayer>1</SupportsSinglePlayer>
<SupportsMultiplayer>0</SupportsMultiplayer>
<SupportsMac>1</SupportsMac>
<ReloadLandmarkSystem>0</ReloadLandmarkSystem>
<ReloadStrategicViewSystem>0</ReloadStrategicViewSystem>
<ReloadUnitSystem>0</ReloadUnitSystem>
</Properties>
<Dependencies />
<References />
<Blocks />
<Files>
<File md5="B9D87877F9EC2E8B191BBAA296FF1456" import="1">PerfectWorld3.lua</File>
</Files>
<EntryPoints>
<EntryPoint type="MapScript" file="PerfectWorld3.lua">
<Name>PerfectWorld3</Name>
<Description>Map Script</Description>
</EntryPoint>
</EntryPoints>
</Mod>
Hab dann diesen Wert bei meiner modinfo-Datei verändert
und zwar an der Stelle wo bei mir die Karte aufgeführt wird.
Effekt gleich null (leider muss man sagen).
Es müsste also was anderes sein - oder ich hab was falsch gemacht.
Hier noch meine Datei:
Code:
<?xml version="1.0" encoding="utf-8"?>
<Mod id="c672693b-6079-4635-9652-efc35a92f3ca" version="1">
<Properties>
<Name>Secound World War Mod</Name>
<Stability>Experimental</Stability>
<Teaser>This MOD is an Scenario of the Secound World War (Worl Map)!</Teaser>
<Description>This MOD is an Scenario of the Secound World War (Worl Map)!</Description>
<Authors>Mike Quagliara</Authors>
<SpecialThanks>my Mom; Hallo i´m from Germany</SpecialThanks>
<HideSetupGame>0</HideSetupGame>
<AffectsSavedGames>1</AffectsSavedGames>
<MinCompatibleSaveVersion>0</MinCompatibleSaveVersion>
<SupportsSinglePlayer>1</SupportsSinglePlayer>
<SupportsMultiplayer>1</SupportsMultiplayer>
<SupportsHotSeat>1</SupportsHotSeat>
<SupportsMac>1</SupportsMac>
<ReloadLandmarkSystem>0</ReloadLandmarkSystem>
<ReloadStrategicViewSystem>0</ReloadStrategicViewSystem>
<ReloadUnitSystem>0</ReloadUnitSystem>
</Properties>
<Dependencies />
<References />
<Blocks />
<Files>
<File md5="18172289034DAE9037018E3182538EA3" import="0">Art/FlagAtlasWW2_32A.dds</File>
<File md5="25908C988AD6A48AD813101E126E9C08" import="0">Art/FlagAtlasWW2_32X.dds</File>
<File md5="DAE62731E6C0304A16C073DABE39E99C" import="0">Art/TechAtlasWW2_45.dds</File>
<File md5="AAA7E586361A5EE485CE21CBF632D97F" import="0">Art/USSR32.dds</File>
<File md5="8CFFB5D9D0B07B490E50A0AA912B3275" import="0">Lua/GameCalendarUtilities.xml</File>
<File md5="A28F919E6F726890D29E6C78018EB957" import="0">Lua/GameCalendarUtilities.lua</File>
<File md5="61C2EB9E898A21571C41E0F68B4B99CC" import="0">Lua/CalenderX.lua</File>
<File md5="A02A670562AB30BD5BE5F3B40B6250EC" import="1">Map/2WW_Earth_1941AD_V1.3.Civ5Map</File>
<File md5="708F70EE38B15C0ADE68D217F9511126" import="0">XML/Buildings/Buildings.xml</File>
<File md5="9E707CFF6A1E268CBAE3AE2A28D60D78" import="0">XML/Civilizations/Traits.xml</File>
<File md5="EC379F64915270712BF8FA2FBF4C572E" import="0">XML/Civilizations/SpecialUnitsInclude.xml</File>
<File md5="62EAE1924D8ABDB4F0FC39CD5FDAB74A" import="0">XML/GameInfo/DeleteProjects.xml</File>
<File md5="F70D748D1359E8DEB25DD64A72BEE949" import="0">XML/GameInfo/IconTextureAtlases.xml</File>
<File md5="446FD4DEA714FE40CE9EA812B12D8EC8" import="0">XML/GameInfo/QuickGameSpeed.xml</File>
<File md5="93CDC2E1E4650F86ED89FC88895F92EF" import="0">XML/NewText/GameText.xml</File>
<File md5="C53B76D506F052AFB8DC167FD109CB07" import="0">XML/Technologies/Techs.xml</File>
<File md5="05E999D0896E0BD293CB9E35D3868B4A" import="0">XML/Units/Units.xml</File>
</Files>
<Actions>
<OnModActivated>
<UpdateDatabase>XML/Units/Units.xml</UpdateDatabase>
<UpdateDatabase>XML/Technologies/Techs.xml</UpdateDatabase>
<UpdateDatabase>XML/GameInfo/QuickGameSpeed.xml</UpdateDatabase>
<UpdateDatabase>XML/Buildings/Buildings.xml</UpdateDatabase>
<UpdateDatabase>XML/GameInfo/DeleteProjects.xml</UpdateDatabase>
<UpdateDatabase>XML/Civilizations/SpecialUnitsInclude.xml</UpdateDatabase>
<UpdateDatabase>XML/NewText/GameText.xml</UpdateDatabase>
<UpdateDatabase>XML/GameInfo/IconTextureAtlases.xml</UpdateDatabase>
<UpdateDatabase>XML/Civilizations/Traits.xml</UpdateDatabase>
</OnModActivated>
</Actions>
<EntryPoints>
<EntryPoint type="Map" file="Map/2WW_Earth_1941AD_V1.3.Civ5Map">
<Name>World Map 2WW</Name>
<Description>Basic Map of the Scenario</Description>
</EntryPoint>
<EntryPoint type="Custom" file="Lua/Calendar.lua">
<Name>Month</Name>
<Description>shows Month</Description>
</EntryPoint>
</EntryPoints>
</Mod>
Man beachte auch hier den roten Teil.
1 müsste dem Wahrheitswert true entsprechen, da 0 = false ist und ungleich 0 dann true sein müsste (soweit klar).
Also vielleicht ist ja jemand findiger als ich!
Ciaole Euer
Ghingis