Jomini isn’t taking over, and Clausewitz isn’t going anywhere; the pair are two halves of the same engine. “Clausewitz is a bunch of code that you can use to make games,” says Wordsworth. “Theoretically, you could use it to make a city-builder, a strategy game, an FPS … not that it would give you any tools for that, but you could, theoretically.
“Jomini is specifically for the top-down, map-based games. The overall vision is to try and share tech across as many of our projects as possible, so we can make bigger games, better games, faster.”