Base mod:
Orbis 1.0 (249 MB)
Patch: None at the moment
Quickfix:
Dao elemental spawning
Temporary fix for XP machines - updated, has all intended functionality
The soundtrack (467 MB) is optional, and simply adds background music (will be silent otherwise).
It can be installed at any time (does not affect saves or other game files in any way).
If you want better movie quality, please use
FfH media pack (will have to manually copy the files)
Orbis is a mod based on FfH , but much different in almost every aspect. You have been warned!
Main features:
Changed economy (i.e. 3 per population requirement)
10 guilds with big impact on gameplay
2 additional religions: Cult of the Dragon (unadoptable), White Hand
New civilizations
Dao - agnostic eastern civilization, attuned to elements
Mechanos - anti-theist, anti-magical steampunk faction
Palatinate - high middle ages civ, with guild synergies and a bit darker side
Scions - undead romans, originally created by Tarqueline
Tlacatl - lizards that play differently depending on alignment (merge of Mazatl and Cualli from Fall Further)
Changed civilizations
Doviello - werewolves and masters of tundra survival
Sidar - immortality on most units, no more waning
new units, buildings, game mechanics, art and a lot more...